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War thunder spitfire m1a
War thunder spitfire m1a





war thunder spitfire m1a

Eight 7.7 mm machine guns provide great anti-fighter power.They have quite good turning performance and their energy retention is excellent with a skilled pilot. Bf 109s can do tremendous amounts of damage if you don't watch out.Try to plan attack runs so that you don't fly in the enemy's line of fire. Luckily, most bombers at this tier are not defended by turrets from all angles. It is likely that long bursts will be necessary to destroy such targets, and that gives time for enemy turret gunners to shoot back. So, it can be difficult to destroy heavy fighters, attackers, and especially bombers. Heavy bombers - Although the Spitfire Mk IIa is armed with 8 guns, they are only 7.7 mm in calibre.Be careful about this when deciding to enter into an engagement if it becomes necessary to reduce throttle and cool the engine in the midst of a turning- or energy-based engagement, there may be an opportunity for the enemy to gain the upper hand. This plane can often suffer from overheating issues. This plane's guns can also be used against lightly-armoured ground targets such as artillery, AAA, or howitzers. It is recommended to set convergence at 300-500 m. This also means that accuracy when firing head-on can be difficult. But, the 8 machine guns are only 7.7 mm in calibre, and are wing-mounted, meaning that convergence is an issue. The Spitfire has a relatively good ammo count, spread between a very high number of guns.

war thunder spitfire m1a

However, if you are able to engage the enemy in an extended turn, the plane's great turn rate will work wonders. You can lose your energy faster than you realize and when you do, you've most likely been baited and are an easy target. A sensible opponent will try to energy fight you which you need to look out for. It is possible to fake a head-on (by pulling away once your enemy starts firing) if you're forced to by an enemy plane but it is highly recommended to never commit to a head-on engagement. The Spitfire also has very good turning characteristics, and turn-fight engagements are usually the best way to fight. It can reliably attain an altitude advantage over the enemy, which allows the pilot to pick and choose which engagements they wish to take part in but you should not fight enemies while on high altitude as engine performance is terrible over certain one. The Spitfire should climb at the beginning of battle in order to utilise its very good climb rate. 8 x 7.7 mm Browning machine guns, wing-mounted (350 rpg = 2,800 total).The Spitfire has a relatively good ammo count- the 4-digit ammo can be deceiving, since there are 8 guns on the aircraft, making only around 400 rpg- these can be used to ground attack light or unarmoured targets, usually with stealth or omni-purpose belts, but this job should be left to dedicated gun-platforms, like the Hurricane and Hellcat General info Flight performance A sensible opponent will try to energy fight the Spitfire- to avoid destruction, climb quickly away from them, then dart back into their trajectory arc, normally underneath them the Spitfire can do that, since it has good lift rate- eventually, either the opponent will miss and overshoot, allowing the Spitfire to destroy them, or will dive, which the Spitfire can follow, but be careful- the Spitfire will wing rip at around 500 km/h or less, so don't pull too hard or the wings will fly away. Do not head-on in the Spitfire: it can destroy the engine and the gun convergence won't help at all, avoid head-ons and go for turn fights. The Spitfire is fast, with a top speed around 600 km/h, although in a straight line, it normally reaches around 460 km/h. This same logic can be applied to War Thunder Realistic Battles- the Spitfire should first climb, using its excellent climb rate, then intercept high patrolling fighters, if possible, bringing them lower.

#War thunder spitfire m1a update#

It was introduced in Update 1.35.įor those who don't historically know much about the Spitfire, in 1940 in the Battle of Britain, the Spitfire flew to intercept enemy fighters because of its speed and agility- the Hurricanes were sent to destroy Heinkel Bombers. With a battle rating of 2.7 (AB) and 3.0 (RB/SB). The Spitfire Mk IIa is a rank II British fighter







War thunder spitfire m1a